Thursday, October 2, 2014

New Worlds

Across generations, individuals and communities have retold and recounted myths through a variety of media. We've progressed into the age of film and audio-visual presentations, and this has only furthered the capacity at which we, as viewers, can be transported into a new world.

Religion often attracts the same desire. Whether we we watch a film where we're rooting for the hero to "take out the bad guy", or praying to a God for some kind of answer, there is a fundamental desire for some visualization of how this situation could play out. Myths have been retold in religion to capitalize the ideas communities hold dear to themselves, whether that is a hero story or story about morality. In the same way, movies capitalize on the ideas that capture the attention of the viewers. By transporting viewers into a "larger than life" audio-visual world, or capturing the attention of religious followers with these same "larger than life" stories and myths, individuals are drawn to the power that these stories, and thus institutions, hold.


In Disney movies, such as Mulan, we are woven into a hero-story where a powerful individual is able to defeat all the odds pinned on herself and against women and become a dominant figure. In the same way, Jesus Christ is modeled as a power figure in countless retold myths through film about his life and the formation of Christianity. In these ways, audio-visual enhancements have allowed us to further be in awe of these productions and consequently, the stories they invoke.

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